The bounds of the tile as an array of four numbers that be readily converted to an Extent object.
The column identifier.
The initial value of Object.prototype.constructor is the standard built-in Object constructor.
The coordinates of the top-left corner of the tile as an array of two numbers.
The tile string identifier in the format level/row/col/world
The level identifier of the LOD to which the tile belongs
The number of map units per pixel in the tile.
The row identifier.
The map scale at the tile's level.
When the projection allows world wrapping (e.g.
Determines whether an object has a property with the specified name.
A property name.
Determines whether an object exists in another object's prototype chain.
Another object whose prototype chain is to be checked.
Determines whether a specified property is enumerable.
A property name.
Returns a date converted to a string using the current locale.
Returns a string representation of an object.
Returns the primitive value of the specified object.
Generated using TypeDoc
Represents a tile reference.
Read more...