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Interface GamepadSettings

Hierarchy

Index

Properties

declaredClass

declaredClass: string

destroyed

destroyed: boolean

Readonly devices

A readonly collection of all gamepads detected.

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enabledFocusMode

enabledFocusMode: "none" | "document" | "view"

Determines what focus is required for gamepad events to be dispatched.

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initialized

initialized: boolean

Methods

Protected _get

  • _get(propertyName: string): any
  • _get<T>(propertyName: string): T
  • Parameters

    • propertyName: string

    Returns any

  • Type parameters

    • T

    Parameters

    • propertyName: string

    Returns T

Protected _set

  • Type parameters

    • T

    Parameters

    • propertyName: string
    • value: T

    Returns GamepadSettings

destroy

  • destroy(): void
  • Returns void

get

  • get<T>(propertyName: string): T
  • get(propertyName: string): any
  • Type parameters

    • T

    Parameters

    • propertyName: string

    Returns T

  • Parameters

    • propertyName: string

    Returns any

Protected notifyChange

  • notifyChange(propertyName: string): void
  • Parameters

    • propertyName: string

    Returns void

set

  • Type parameters

    • T

    Parameters

    • propertyName: string
    • value: T

    Returns GamepadSettings

  • Parameters

    Returns GamepadSettings

watch

  • Parameters

    • path: string | string[]
    • callback: WatchCallback
    • Optional sync: boolean

    Returns WatchHandle

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