The initial value of Object.prototype.constructor is the standard built-in Object constructor.
An array of each symbol/category/break rendered for the symbol table.
Only used for renderers set to ImageryLayers.
The title of the renderer as displayed in the legend.
The type of this element is always symbol-table
.
Determines whether an object has a property with the specified name.
A property name.
Determines whether an object exists in another object's prototype chain.
Another object whose prototype chain is to be checked.
Determines whether a specified property is enumerable.
A property name.
Returns a date converted to a string using the current locale.
Returns a string representation of an object.
Returns the primitive value of the specified object.
Generated using TypeDoc
Describes the schema of the SymbolTableElement used as a legendElement.
Read more...