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Interface gamepadGamepadSettings

Hierarchy

Index

Properties

declaredClass

declaredClass: string

destroyed

destroyed: boolean

device

Use this property to explicitly select the gamepad device for map and scene navigation.

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enabled

enabled: boolean

Whether gamepad navigation is enabled on the View.

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initialized

initialized: boolean

mode

mode: "pan" | "zoom"

This setting controls the behavior of forward and back movement of the left stick.

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tiltDirection

tiltDirection: "forward-down" | "forward-up"

Determines whether pressing the tilt axis forwards make the view tilt down (towards the nadir), or up (towards the zenith).

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Methods

Protected _get

  • _get(propertyName: string): any
  • _get<T>(propertyName: string): T
  • Parameters

    • propertyName: string

    Returns any

  • Type parameters

    • T

    Parameters

    • propertyName: string

    Returns T

Protected _set

  • Type parameters

    • T

    Parameters

    • propertyName: string
    • value: T

    Returns gamepadGamepadSettings

destroy

  • destroy(): void
  • Returns void

get

  • get<T>(propertyName: string): T
  • get(propertyName: string): any
  • Type parameters

    • T

    Parameters

    • propertyName: string

    Returns T

  • Parameters

    • propertyName: string

    Returns any

Protected notifyChange

  • notifyChange(propertyName: string): void
  • Parameters

    • propertyName: string

    Returns void

set

  • Type parameters

    • T

    Parameters

    • propertyName: string
    • value: T

    Returns gamepadGamepadSettings

  • Parameters

    Returns gamepadGamepadSettings

watch

  • Parameters

    • path: string | string[]
    • callback: WatchCallback
    • Optional sync: boolean

    Returns WatchHandle

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